This video is of a full color point cloud, showing measurements I had taken.

https://www.youtube.com/watch?v=qPRy2Zf9SgE




This version is a more graphics based version.

I liked the matrix like look of the point cloud.

It really helps to show the BIM models over the point cloud.

https://www.youtube.com/watch?v=sWEnXZqYmBI



I can now do this for any point cloud scan.


I have also come up with a much better "flowing arrows" solution using Spline based Blueprints
https://www.youtube.com/watch?v=P_qx8TsZsGM



Here I am TELEPORTING around the point cloud in VR

https://www.youtube.com/watch?v=zONGrfZ7IQA

They did not quite like the low resolution look of the 3D scans however,

when compared to the HD 360s in the Matterport Tour


so I came up with a way to at least showcase our new assets overlayed on the HD 360 we pulled from the Matterport pak.

https://www.youtube.com/watch?v=skisTfHPOag





After doing the VR work for them, I was approached for more consulting in regards to it.


The company had just invested a lot of money into the Matterport system.


The plan was to offer clients a mechanical room/ 3D scanning solution, so that we could suggest

correctly sized upgrades, in the hopes of more sales of our newer pump systems.


They wanted either a VR or an AR experience with the scans, showing measurements overlayed.
They had no idea on how to actually use the scans however.
I was approached to solve this for them.


I began using Recap, Revit and Unreal and they provided me with a few Matterport Paks.


then created I a workflow in which I could take accurate measurements from the scans.
I did this within Unreal however, not Recap.
I used a simple measurement tool based on splines and numerical values



I could now also use point clouds in the Unreal Engine for VR exploration, and the clients could see measurements of the room in question, in the VR room



Here are some examples