VRGRAPHECKS
I lost my pet Pug, Max, in March 2021.
I had him for thirteen years, and he was my best friend. My child. My everything.
Loosing him has been very difficult but I wanted to pay him my respects in a special way.
To make his life with me, somewhat last beyond even death. A tribute to him.
I took my dog to Toronto's Centre Island every labour day weekend for the last few years.
It was "our" day.
But I lost some of my best photos of Max when my hard-drive recently failed.
Almost two years of images and our 2 0r 3 trips to Centre Island.
So I plan to RECREATE THEM
Max seemed to love the Ferry ride.
I remember just watching him stare out across the lake, observing the world like a child does. Everything was new. An experience.
So I am now using the Unreal Engine to recreate that day, The Ferry ride, Centre Islands beach and all.
I have used Zbrush, Maya, 3DS Max and the Unreal Engine for this.
Max is now utilizing UDIMs at 8192x8192. One for the body and one for the face and ears.
I have rigged and animated Max as well. He is fully animated and has his own control rig.
I have also created ai behaviour for Max. He will roam, explore, take time to pee on waypoints, and come to me on command.
He will play fetch and I am currently getting him to climb up onto surfaces.
Bit by bit he is beginning to take on a life of his own.
I have also been experimenting with Neural Networks in the Unreal Engine. True Ai.
Max will do tricks for rewards once I am finished teaching myself this new plug in.
I am also working on another dog as an example.
This is Shyla. She has been gone nine years.